[2026] C++ Copy Algorithms: std::copy, copy_if, copy_n & move

[2026] C++ Copy Algorithms: std::copy, copy_if, copy_n & move

이 글의 핵심

Copy and move ranges safely with std::copy, copy_if, copy_n, copy_backward, and remove_copy; output iterators, overlap rules, and performance vs memcpy.

What are copy algorithms?

Copy algorithms move data from a source range to a destination: copy, copy_if, copy_n, move, remove_copy, and copy_backward for overlapping ranges. Why use them? Less boilerplate than hand loops, clearer intent, and optimized library implementations. Variants

  • copy: full [first, last)
  • copy_if: predicate selects elements
  • copy_n: first n from a start iterator
  • copy_backward: safe right shift in overlapping buffers
  • move / move_backward: move semantics

copy vs copy_if vs copy_n

AlgorithmInputSelectionDestination size
copy[first, last)alllast - first or grow via back_inserter
copy_if[first, last)pred trueup to last - first
copy_nfrom first, count nfirst nat least n or back_inserter
copy_n with fewer than n readable elements → UB — validate input length for streams.

copy_backward (overlapping ranges)

std::copy proceeds forward. If source and destination overlap and the block shifts right, unread source can be overwritten → UB. Use copy_backward(first, last, d_last) where d_last is the end of the destination range (reverse copy). move_backward is the move analogue.

Iterator invalidation

Appending with back_inserter may reallocate vector and invalidate iterators. reserve reduces reallocations. Thread safety: shared containers need synchronization.

Performance vs memcpy

Trivially copyable types may compile to memmove-like code; non-trivial types (std::string, containers) require proper copy/move — never memcpy those.

Output iterators

back_inserter, front_inserter (lists/deques), inserter, ostream_iterator — choose by container and insertion policy.

Common pitfalls

  1. Destination too small — UB; use resize, reserve + back_inserter, or count.
  2. Overlap — use copy_backward / move_backward when shifting right.
  3. After std::move algorithm — sources are valid but unspecified; clear or reassign before reuse.
  4. copy vs move — large strings/vectors: move when source disposable.

FAQ

Q1: copy — full range copy.
Q2: copy_if — filter while copying.
Q3: move — cheap transfer for rvalue-like use.
Q4: remove_copy vs remove — copy-out filter vs mutating remove-erase idiom.
Q5: Overlap — copy_backward / temporary buffer.
Q6: Resources — Effective STL, C++ Primer, cppreference — copy. One-line summary: Use STL copy algorithms for safe range copies; prefer move for large movable types when appropriate.

Keywords

std::copy, copy_if, copy_n, copy_backward, std::move, remove_copy, back_inserter, STL

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